Serbian Ministry of Education, Science and Technological Development, Innovation project "Systein for interactive therapy and evaluation of children with autism"

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Serbian Ministry of Education, Science and Technological Development, Innovation project "Systein for interactive therapy and evaluation of children with autism"

Authors

Publications

Serious gaming based on Kinect technology for autistic children in Serbia

Roglić, Miloš; Bobić, Vladislava; Đurić-Jovičić, Milica; Đorđević, Mirjana; Dragašević, Nataša; Nikolić, Boško

(IEEE, New York, 2016)

TY  - CONF
AU  - Roglić, Miloš
AU  - Bobić, Vladislava
AU  - Đurić-Jovičić, Milica
AU  - Đorđević, Mirjana
AU  - Dragašević, Nataša
AU  - Nikolić, Boško
PY  - 2016
UR  - http://rfasper.fasper.bg.ac.rs/handle/123456789/990
AB  - In this paper, a new, serious Kinect-based game for autistic children in Serbia is presented. The main purpose of this game is fine-tuning of motor skills, and performance improvement of basic cognitive tasks through practicing five game categories: Sorting, Math exercises, Catching, Imitation and Seeking. It is a user-friendly game, with colorful interface, approachable for autistic children. Therapists can monitor numerical scores and graphical representation of the results. This way, while the child plays and performs integrated task of motor and cognitive exercises, the therapists can quantitatively and objectively assess child's progress, based on gesture precision, smoothness, repeatability, reflexes, and results from mathematical tasks.
PB  - IEEE, New York
C3  - 2016 13th Symposium on Neural Networks and Applications (NEUREL)
T1  - Serious gaming based on Kinect technology for autistic children in Serbia
EP  - 42
SP  - 39
UR  - https://hdl.handle.net/21.15107/rcub_rfasper_990
ER  - 
@conference{
author = "Roglić, Miloš and Bobić, Vladislava and Đurić-Jovičić, Milica and Đorđević, Mirjana and Dragašević, Nataša and Nikolić, Boško",
year = "2016",
abstract = "In this paper, a new, serious Kinect-based game for autistic children in Serbia is presented. The main purpose of this game is fine-tuning of motor skills, and performance improvement of basic cognitive tasks through practicing five game categories: Sorting, Math exercises, Catching, Imitation and Seeking. It is a user-friendly game, with colorful interface, approachable for autistic children. Therapists can monitor numerical scores and graphical representation of the results. This way, while the child plays and performs integrated task of motor and cognitive exercises, the therapists can quantitatively and objectively assess child's progress, based on gesture precision, smoothness, repeatability, reflexes, and results from mathematical tasks.",
publisher = "IEEE, New York",
journal = "2016 13th Symposium on Neural Networks and Applications (NEUREL)",
title = "Serious gaming based on Kinect technology for autistic children in Serbia",
pages = "42-39",
url = "https://hdl.handle.net/21.15107/rcub_rfasper_990"
}
Roglić, M., Bobić, V., Đurić-Jovičić, M., Đorđević, M., Dragašević, N.,& Nikolić, B.. (2016). Serious gaming based on Kinect technology for autistic children in Serbia. in 2016 13th Symposium on Neural Networks and Applications (NEUREL)
IEEE, New York., 39-42.
https://hdl.handle.net/21.15107/rcub_rfasper_990
Roglić M, Bobić V, Đurić-Jovičić M, Đorđević M, Dragašević N, Nikolić B. Serious gaming based on Kinect technology for autistic children in Serbia. in 2016 13th Symposium on Neural Networks and Applications (NEUREL). 2016;:39-42.
https://hdl.handle.net/21.15107/rcub_rfasper_990 .
Roglić, Miloš, Bobić, Vladislava, Đurić-Jovičić, Milica, Đorđević, Mirjana, Dragašević, Nataša, Nikolić, Boško, "Serious gaming based on Kinect technology for autistic children in Serbia" in 2016 13th Symposium on Neural Networks and Applications (NEUREL) (2016):39-42,
https://hdl.handle.net/21.15107/rcub_rfasper_990 .
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